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dec 2023 - present

Our Will - Jötunheim

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in production
( volunteer project )

2D Artist | Animator in Unity

- Creating Art of Characters in Battle pose
- Organizing .psb files for Animation, Skinning Characters
- Rigging and Meshing characters within 2D Sprite Unity Animator
- Simple Character Idle Animations

jan 2024 - present

Rune Legacy Idle

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in production
( under Blue Gravity Studios )

2D Animator 

- Character Animations inside 2D Sprite Unity Animator
- Monster Animations with Spine PRO / Unity Animator
- Organizing Backgrounds handed by different Artists into .psb files, preparing them for Animation
- Background Idle Animations
- Animation of Skills Backgrounds 

Rose Tinted Games

2022 - 2024

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2D Animator, 2D Artist, VFX,  Art Generalist

- Implementation of assets and animations on a pre-existent rig and spritesheet library: adding spritesheets on Spine, implementation via .json files
- Cinematic Trailer Animations
- VFX for Attacks
- Background Animations
- Assets painting and implementation

jan 2024 - september 2024

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dropped production

2D Character and Monster Animator in Unity

- Organizing .psb files given by Concept Artist for Animation, Skinning Characters
- Rigging and Meshing characters within 2D Sprite Unity Animator
- Character Animations with swappable Sprites rig
- 15+ Monster Rigging and Animations

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